Wednesday, April 14, 2010

Left 4 Dead II

I was originally not going to get this game because I got so burned out on the first game, but zombie (err.. "infected") killing instinct got the better of me when it hit 24.00 at Fry's Electronics. The graphics are better, the environments more varied, and there's a better variety of infected. Everything from run of the mill joe-six-pack zombies, to biohazard suits and clowns! This game is insane - and it's every bit as good as the original. Except for this one is actually difficult!

I was having a hard time getting into the groove at first. They really nail you hard and fast w/ the new mutated "special infected" spitting acid and charging into you, and the lesser infected are coming out of the woodwork at you left and right. Nothing an hour or so cant fix, before long I was topping the scorecard all over again.



I like getting some nice sniper shots in on 'em now and then, relaxes me...


Saturday, April 10, 2010

Dragon Age: Mission Accomplished


Got about 120 hours out of this one, well worth the "collectors edition" cost ( i think it was like 70 bucks). This is one of my only Rogue class characters, and I have to say - she was really fun to play! While not able to take too much damage in direct combat, the high Dex and use of several specialty assassin and duelist talents had her barely getting hit by end-game.

I also made heavy use of poisons, with good armor penetration it's a death sentence for the enemy. It's worth noting that poisons do stack in the game, opening up potential for absolutely insane amounts of damage - tho I was often too frugal for burning multiple poisons for a single fight. Grenades are extremely powerful as well and are essentially a fireball/acid/frost spell effect for the Rogue (or anyone who has improved poisons for that matter). Good fight opener, have the rogue instigate the foe w/ a nice grenade from stealth. Very nice also for clearing the end-game waves of annoying and easily-felled enemies. Toss a grenade at 'em and watch the bodies hit the floor!




I was never wanting for Stamina, as most fights didnt last all that long, so I didnt bother w/ "Feast of the Fallen", the last entry in the assassin line. My cunning was high enough that I didnt need to spend a point in the last level of lockpicking, I was able to open everything in the game. I didnt feel the need to do the last level of Dual Wield either, since it was basically just allowing the use of two full-size weapons. I went the entire game using daggers. As you can see, I focused more on the specialty lines w/ crits and evasion tactics instead of flashy dual-wield talents. In the end, I had some extra points and dropped a couple here and there, but I can count on one paw how many times I used them... Stealth was huge, primarily the ability to stealth in combat and pre-combat scouting and setup.





My faithful Mabari war hound. By end game, w/ full talent lines tricked out he was my dedicated caster-killer. Powerful attack, a little bit of crowd-control stun w/ "Dread Howl", and a cool knockdown-n-chew attack "Overpower" kept him in my lineup from the moment I aquired him til the end.

Sunday, April 4, 2010

Torchlight

First of all, I have to report that Saints Row 2 does not seem to work w/ Win7 64bit... Kinda bummed about that one. I guess I'll have to play it on my old XP system, a dirt cheap D2D score that I havent played yet.

EDIT - turned out Saints Row 2 barely works on XP. Guess I'll have to get a console if I really want to play it...

Torchlight:
Even tho Barbarella is shown here w/ her shotgun, a majority of the time she uses here new pistolas shown below - great score today!







This boss went down pretty fast, in spite of an accidental quest log fumble in the beginning of the fight.